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Lost Gear

Inspired by Gears of War. Initially sketched out in Zbrush. Now I am using him as a test for hard surface modeling inside Zbrush.

Marmoset2 PBR test render

Marmoset2 PBR test render

Marmoset2 PBR test render

Marmoset2 PBR test render

High Res Sculpt.  Hard surface modeling is about 85% Zbrush.

High Res Sculpt. Hard surface modeling is about 85% Zbrush.

Zbrush Sketch - started with Dynamesh to block out the concept.

Zbrush Sketch - started with Dynamesh to block out the concept.